LEGO Nintendo Entertainment System

Lego and Nintendo are reunited for retro game lovers. The companies that offered the LEGO Super Mario Adventures with Mario Starter Course package for the past days are back with the LEGO Nintendo Entertainment System. Nintendo Nes, an iconic product for children of the 80s. It can be a good step for new children to get to know the 80s. This nostalgic game kit consists of 2,646 Lego pieces. We anticipate that it will quickly replace it among DIY kits.

LEGO Nintendo Entertainment System Features

  • Trigger nostalgic memories as you build this wonderfully detailed LEGO® brick Nintendo Entertainment System™ (71374) and interactive, 1980s-style television displaying the classic Super Mario Bros.™ game. • The TV has a handle-operated scrolling screen and if you scan the action brick by placing LEGO® Mario™ (figure not included) in the slot on top, he will react to the on-screen enemies, obstacles and power-ups. • Authentic details of the NES console are recreated in LEGO® style, including a controller and an opening slot for the buildable Game Pak with a realistic locking function to delight Super Mario Bros.™ fans. • Whether you were an NES gamer back in the day, a fan of retro stuff, or are just looking for an immersive, fun, creative DIY project to leave you feeling revitalized, this 2,646-piece model building kit is ideal for you.
  • The buildable TV measures over 8” (22.5cm) high, 9” (23.5cm) wide and 6” (16cm) deep, and alongside the NES model makes a cool display item for your home or office. It also makes the best LEGO® gift for gamer friends.
  • No batteries required – combine this playset with the LEGO® Mario™ figure in the LEGO® Super Mario™ Adventures with Mario Starter Course (71360) to activate the TV’s interactive features.
  • Easy-to-follow instructions help you to build with confidence, even if you are a LEGO® newcomer. Also included is an illustrated booklet about the creation of the Nintendo Entertainment System™ and classic NES games.
  • This highly collectible building set for adults is part of a range of inspirational LEGO® model kits designed for you, the discerning hobbyist, as you look for your next immersive DIY project.
  • LEGO® building bricks meet the highest industry standards, which ensures they are consistent, compatible and connect and pull apart easily every time – it’s been that way since 1958.
  • LEGO® bricks and pieces are dropped, crushed, twisted, heated and rigorously analyzed to ensure that this unique LEGO building set satisfies the highest safety and quality standards.

The Story of Super Mario

The Story of Super Mario

Miyamoto is one of the most famous people in the world in game design. It is also described as the father of modern video games. In 1980, he started working as a designer in Nintendo. After his success with the Donkey Kong game, the Mario character he created was used as the mascot of Nintendo.

Shigeru Miyamoto; He liked drawing, researching, traveling and reading comics. He could not have guessed that what he thought at a young age would lead him when he grew up and would work in a large firm like Nintendo, but his imagination was too broad. Born in Sonebe / Japan on November 16, 1952, Miyamoto’s place was a place far away from a concrete city architecture, giving peace and arousing curiosity. So he never lost his willingness to research and made hours of walks as a child. He even once discovered a cave he had never seen before, and then he wanted to go in with a flashlight and examine his structure, and he did it.

Miyamoto used his imagination a lot, devoting time to it. Miyamoto said that he remembered the things he did as a childhood as exciting experiences and entered the Kanazawa Munici Skills and Crafts University in 1970. He was a dreamer. After graduating from school, he went to his father and informed him that he wanted to meet Hiroshi Yamauchi. Yamauchi was an old friend of his father, and he was the president of Nintendo at the time. The interview was accepted and then the first work experience began. Miyamoto started working in Nintendo’s designer staff in 1977. Nintendo’s financial situation was getting worse. For Miyamoto, this was a turning point.

Nintendo’s financial situation has deteriorated and the last game did not get as much attention as expected, making things even more difficult. Miyamoto was asked to prepare a new game, but this game would be completely the work of his imagination. In this study, Miyamoto, who returned to his childhood, remembered many of his experiences when he was young and started to pour some of them on paper.

The Story of Donkey Kong

The Story of Donkey Kong

This new game would be just like this: A huge gorilla will kidnap a beautiful girl and take it to the top. As the girl’s girlfriend, we would act to save her. The character we’re going to check is called Jumpman, and he’s a carpenter. A character wearing a fat, pos mustache and a jumpsuit. The name of the huge gorilla is Donkey Kong. Both his story and the “Kong” part called Donkey Kong brought to mind the Universal Pictures’ King Kong. For this reason, even filing a lawsuit against Nintendo came up. Shigeru Miyamoto’s career was perhaps about to end before he started in the order he needed most. Fortunately, it didn’t. There was no obstacle to Donkey Kong, as there was no violation of copyright. Miyamoto completed Donkey Kong in 81, and this game saved Nintendo’s life. Donkey Kong made the fastest sales ever seen in the Arcade industry, surpassing 65,000.

This success meant that the name Donkey Kong continued, but it was also a sign that Jumpman should also take different adventures. In 85, “Mario Bros” was launched. Many changes were made to this game. Supporting from the popularity of Pacman, Jumpman name has been replaced by Mario. Our character is jumping into blocks, entering through pipes; he was trying to jump and overwhelm the enemies like mushrooms and turtles. When we got 100 gold, we were getting a right. Moreover, the job was changed. This character was no longer a carpenter, but a plumber. From the winds of change, the character’s clothes also got their share. Our character, who wore a red shirt and a blue jumpsuit in Donkey Kong, changed his outfit as a red jumpsuit and a brown shirt in the next game. Super Mario Bros. On the other hand, red t-shirts and blue overalls came and these standard clothes did not change again.

Preparing Super Mario

Mario is an American-born American plumber who migrated to Mushroom Kingdom in New York, USA. While preparing this game, Miyamoto received help from many childhood experiences, dreams and books he read. Miyamoto’s thoughts in his childhood were returning to him as invaluable opportunities for the future. For example, the underground platforms in Mario games were inspired by the cave, which the famous producer found in Sonebe during his childhood and then researched inside with a flashlight. He also benefited from the environments he constantly visited in other departments. Hidden items placed in some blocks are again based on childhood experiences. Mario’s growth by eating mushrooms can be explained by Alice in Wonderland, one of the books he read. Shigeru Miyamoto Mario is able to do incredible physical movements. It’s like jumping too high, but he’s not a super person. It can drown in water or die from the ground. “Shigeru Miyamoto”